Holy shit it’s finally done…
It’s been a while since I posted here (since May 4th I think) and I just wanted to pop back in and reinstate myself as a person who uses WordPress. I “released” an early version of Atlas Spire, the game I’ve been working on for the last eight or nine years. It’s not done yet,… Continue reading Another Post About Atlas
It’s been a minute since I’ve had anything to say about Atlas, though I have been working on it. I’ve finally worked out how weapons are going to be. It’s a little different. So far we’re here. This is a draft of how I expect weapons to look in the final version (the current link is… Continue reading Weapon Template
February has been a month full of beta programs like For Honor and Ghost Recon: Wildlands and I’ve been stockpiling footage from those games to put on youtube sometime shortly. I haven’t stopped working on Atlas though (For Honor matchmaking times take long enough that I’ve been able to write waiting for games) and what… Continue reading Atlas is Taking Forever, Quick Update on Why
So this is a quick summary of where the Combat Pillar has landed at the moment and how it will work in Atlas Spire. I just released an early draft of the Combat Pillar for my Patreon supporter(s) on Sunday, but already I’ve made some idea changes, and I thought I’d take a consensus to… Continue reading Writing Atlas: Combat Pillar 1.1?
There is no excerpt because this is a protected post.
Hey, we’re back. Last year I was talking about the Travel pillar when I stopped, but I kind of wanted to move away from it to the classes because I wanted to write those first instead. So, I’m putting a pin in the Travel Pillar for a while to talk about Classes because it’s probably… Continue reading Writing Atlas: Spells and the Sorcerer / Wizard Classes